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UX Designer (Motion Designer) at Tripledot Studios

Tripledot Studios
Montréal, QCOn-siteJul 11
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About this role

UX Designer (Motion Designer) – Tripledot Studios, Clipwire Games Studio, Montréal / Toronto Role Overview We are looking for an experienced Motion Designer to create high‑quality, engaging animations and motion graphics for our mobile game projects. The role involves producing and refining animation assets that elevate visual quality while supporting gameplay, usability, and performance. Key Responsibilities • Produce high‑quality 2D animations, VFX, and motion graphics for in‑game features, live ops events, and content updates, using AI tools as needed. • Maintain a consistent motion language across the game, partnering with Art Direction, Product, and Design. • Create prototypes, references, and explorations for new features and events, incorporating AI into early concepting. • Prepare production‑ready animations optimized for mobile performance and implement them in‑engine with engineers. • Collaborate with UI/UX artists on clear, readable, and engaging interface motion. • Iterate based on feedback, playtests, and live performance data, using AI to support scripting and post‑production. • Support the marketing team on UA videos and playable ads, maintaining the same craft bar. • Develop and share AI‑assisted workflows that integrate cleanly with After Effects, Spine 2D, and Unity. • Contribute to animation guidelines and support fellow animators through feedback and example‑setting. Skills, Knowledge and Expertise • 3–5years as a Motion Designer or 2D Animator in games or interactive products. • Excellent animation fundamentals: timing, spacing, easing, anticipation, and follow‑through. • Experience creating animations for mobile games, ideally in the casual or social casino space. • Proficiency with industry‑standard tools: After Effects, Spine 2D, Photoshop, and Figma. • Hands‑on experience with generative AI tools across the motion pipeline (LLMs, Runway, Midjourney, etc.). • Curiosity about emerging tools and a willingness to experiment, evaluate, and adopt new workflows. • Strong collaborator and communicator who can take ownership of tasks and deliver polished work with minimal supervision. Bonus • Experience with in‑engine animation implementation (Unity, DOTween, or similar). • Live ops content and UA video or playable ad production knowledge. Working at Tripledot Studios We offer a comprehensive benefits package, including extended health, dental, and wellness coverage; a $500 annual Wellness Spending Account; 25 vacation days plus statutory holidays; 2 paid volunteer days; generous parental leave; 100% RRSP matching up to 3.5% of salary; monthly employee recognition awards; charitable donation matching up to $1,000 per year; Employee Assistance Program; regular team events and celebrations; and ongoing professional development opportunities. Tripwire Games is an equal‑opportunity employer committed to inclusion and diversity. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status, or any other legally protected characteristic. We may use AI‑enabled tools to assist with note‑taking and summarizing conversations during the interview process; these tools are not used to screen applications or make hiring decisions. All candidate evaluations and hiring decisions are made by people.
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