About this role
Drive innovative UI/UX design as a Principal Product Designer in a remote, asynchronous environment. Take the lead in creating and defining interface systems for creative tools and dashboards.
This principal role demands 20 hours a week, focusing on building UI/UX foundations that enhance player and creator interactions. Ideal for experienced designers with 7-10+ years in complex, multi-surface projects, this position involves prototyping, assembling design systems, and close collaboration with developers. You will directly contribute to high-impact projects and mentor other designers on your team.
Key Responsibilities:
• Architect interface systems for various tools
• Prototype flows using Figma or other tools
• Evolve design systems and components
• Lead UI/UX projects from concept to launch
• Define interaction logic and feedback flows
Requirements:
• 7-10+ years in product or UX design
• Mastery of Figma and design systems
• Experience with complex tools or platforms
• Proficient in Framer or similar prototyping tools
• Sharp visual taste with a futuristic aesthetic
Join the forefront of design innovation, leading the charge on impactful UI/UX projects.
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